![]() To the surprise of nobody, Wild Hunter is the premier bow wielding class for basically everything. This family contains some of the best end-game bossers (defined by having good mobility, high lines per second and some sort of sustainability, which are traits most valued against hard enemies) as well as being extremely cost effective, sometimes to the point of notoriety. Future changes listed in KMSt will be mentioned. Kanna and Hayato are excluded due to their recent overhaul.Įarly game: 1-150, Mid game: 150-200, Endgame: 200-210+ (though 200-210 does not grant much improvement, it is significant to achieve 100% hit rate on level 210 bosses) Things may be missing due to me having slept poorly. To make things as fair as possible I will be doing this by attribute and equipment families as they share similar costs. This information comes from my own experience doing dailies on friends' characters, friend testimonies, watching the performance of allies in hard fights, DPS calculations and other stuff I might be forgetting. It is highly unlikely that a class exists which is good against cra bosses/hmag/lotus yet sucky all-round. How can these two objectives co-exist? Because differences between classes are magnified when you pitch them against the toughest boss in existence. Additionally, this list will also be based on my own objective of end-game raid bossing (aka project convince 10+ other people to play through black heaven so that we can finally fight lotus). Your damage is perhaps the most defining characteristic of your character and will shape the way engagements occur as well as the playstyle of the class. This tier list will be focused mostly on cost effectiveness to obtain damage in order to help the most people, as the value of having certain class skills has diminished severely over the years. The fact is that some classes are very similar but one eclipses the other, so it would be wise to choose the stronger class.īecause of the highly misleading and incorrect nature (eg paladin and hero with the same gear, 150m vs 170m with all buffs - absolutely nothing close to the numbers listed by that page) of the current highly circulated DPS chart (which is on the sidebar despite this), a more realistic method of ranking classes is required. It would be naive to contend that the game is perfectly balanced and every class is equally worth playing, as anyone who plays mobas/arts would understand.ĭue to the constant questions regarding class choice (not a bad thing - it's good to be informed), I'm writing this guide to give you a broader, holistic view on all the classes in maplestory and how they stand relative to one another. Some are stronger than others, whether due to the way the game is currently set up or the current trends in class playstyle. ![]() ![]() There are over 30 classes in the game and as much as anyone may try, they're not perfectly balanced. Install RES for your browser and enable Night Mode in the settings. Submit a New Guide Join our Discord! | Submit a guide! ![]()
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